Three coordinated tweaks to the landing-page above-the-fold:
1. **Hero padding restored to py-14/sm:py-20/md:py-28** (was py-12/14/16).
Compressing it for the scroll-cue position fight made the hero feel
cramped and gave the ParticleHero background less room to breathe.
With the cue moved out (see #3), there's no reason to shrink the hero.
2. **Step rotator switches to carousel-style horizontal slide.** The
AnimatePresence transition was a fade+y-shift cross-fade — clean but
sequential. Now the leaving card slides left out (x:-220) while the
entering card slides right in (x:220→0), both coexisting in the same
3D-space and inheriting the same mouse-tilt. The container gets
`min-h-[240px]` so the absolutely-positioned cards have layout to
anchor to (claude_desktop_config.json is the tallest at 7 lines).
Reduced-motion still gets the opacity-only cross-fade — sliding
content sideways is exactly the kind of motion that preference is
meant to suppress.
3. **`<ScrollCue>` extracted into its own client component**, fixed-
positioned at viewport bottom (bottom-5) with a frosted pill style.
Fades to opacity:0 once `window.scrollY > 80`, so it doesn't shadow
the rest of the page. Lives next to `<section>` in page.tsx rather
than inside the hero — that way it anchors to the loadscreen's
natural bottom edge whether the hero is short or tall.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>