3dc65e4f4d
2 Commits
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438ce3cfbc |
feat(video): v10 hero video with mute toggle — voice + bg music
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Deploy to Production / deploy (push) Successful in 1m6s
Ships the long-form (71.5 s) hero video to the marketing /flow section
along with the iteration trail of architectural visual fixes the owner
worked through over the last sprint.
## Video composition (remotion/)
Eight phases driven by the 71.47 s voice-over in `audio.mp3` plus the
`Sub-bass Lullaby.wav` background music (ducked to 0.16 with fade in /
fade out). Every scene was rebuilt for v10 with concrete fixes:
- **HookScene** (12 s) — adds FloatingChaos overlay: a docker-compose
excerpt, an oauth_callback.ts snippet, an .env file with a yellow
squiggle warning ("in git history since v0.3.1"), and a live-ticking
502 retry toast. Tangle now reads as a developer's desktop right
before they give up, not as four icons drifting.
- **PromptScene** (12.2 s) — 6.5 s post-typing dead-zone replaced with
the parse beat: three sequential highlights on the prompt text
(MCP server / searches / Notion workspace), three chips below the
input (intent / tool / secret → vault), three-stat summary panel
(tools · 2, secrets · 1, targets · 3). At local frame 250 (≈ 21 s
global, on the voice line "the prompt path and the secret path
never cross") a mini two-rail diagram with an explicit X-marker
ring lands, visualising the architectural promise the moment it's
spoken.
- **SecretsScene** (15.2 s) — kept the arrow-fork + AES-256 stamp +
env-var injection beats; added the lock-snap flash at frame 66,
pinned the vault at full opacity throughout, and added a dashed
vault → container connector so the secret's provenance is visible.
The "what the AI sees" panel is now 680 px wide with an eye icon,
four corner viewfinder brackets around the prompt text, and three
explicit denied lines (no secrets / no environment variables / no
tokens).
- **BuildScene** (7.2 s) — unchanged beats: streaming log, server
card emerges with code + 🔒 NOTION_API_KEY slot pills, isolated-
container caption, <60s countdown.
- **IsolationScene** (14 s) — completely restructured. Orbit-and-dock
chips that collided with the card and with the tokens-only badge
are replaced by a clean vertical chip column at x=760: read-only
filesystem · dropped capabilities · no new privileges · 512 MB
memory cap · 0.5 CPU limit · ✓ your token only (last in green).
A vault graphic now sits below the server card with a dashed arrow
up into its env slot so the architecture story is complete in one
frame. PKCE jargon removed: "OAuth 2.1 · PKCE" → "only your token
gets in" with a small "oauth 2.1 · proof-key flow" subtitle for
the curious. Handshake stages simplified to your client → verified
→ scoped token. Final settlement arrow in success-green curves
from the scoped-token pill back into the card.
- **LibraryScene** (7 s) — cards enlarged from 340×180 to 400×220
with 36 px gaps. The "templates carry code, not credentials"
sub-caption was pulled (felt on-the-nose; the detached lock and
empty NOTION_API_KEY=? slot carry the story visually).
- **DiscoveryScene** (3 s) — the most-iterated scene. Earlier
versions had a fake "1,200+ developers building" fork counter
(pulled — solo-founder, hadn't earned). Replaced with a two-lane
architecture diagram that visualises "no paths cross" literally:
top lane prompt → AI → code, bottom lane vault → encrypted →
env, both converging at the server box on the right. v10
refinements: all seven boxes visible from frame 0 (no late
server arrival), a parallel glow tour walks across both lanes
simultaneously, a dashed vertical divider with a "no shared
node" chip pinned in the middle, and the closing line "One
sentence in. Live server out." slides down from above and lands
centred while the diagram fades to 0.12 opacity behind it —
no overlap.
- **LogoLockup** (1.7 s) — wordmark + fade-to-black for a clean
loop seam.
The Subtitle / CAPTIONS layer added in v7 was pulled wholesale —
owner found the kinetic-typography overlay aggressive and noted
that technical terms (PKCE etc.) created friction with no payoff.
Scene visuals and voice now carry the whole story; the Subtitle
component file is retained for possible future use.
Render pipeline (`render:mp4` / `render:webm` / `render:poster` in
remotion/package.json) is unchanged. The MP4 is post-processed to
H.264 Main / yuv420p / TV-range with faststart + AAC audio. The
WebM is re-encoded at VP9 CRF 38 / Opus 64k to stay under the 3 MB
budget. Final artefacts in apps/web/public/videos/: 2.59 MB mp4,
2.99 MB webm, 62 KB poster.
## Web integration (apps/web/components/hero-video.tsx)
New client component wraps the <video> element and pins a frosted-
glass mute toggle bottom-right of the player. Why not native
`controls`: the browser chrome fights the section's design vocabulary
and we only need one affordance — unmute — so we render exactly
that. The toggle's icon flips between VolumeX (currently muted) and
Volume2 (currently unmuted), accent colour switches indigo when sound
is on. Initial state is muted so autoplay still fires; on unmute we
call .play() defensively because mobile Safari pauses on
muted-property changes mid-playback.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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e4e437c44c |
feat(web): hero redesign — cycling step rotator + full-width video section
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Deploy to Production / deploy (push) Successful in 1m2s
Restructures the landing page above-the-fold into two distinct sections:
1. **Hero — left copy + cycling tile, no static stack of three blocks**
New `<HeroStepRotator>` (Framer Motion client component) shows ONE
tile centred in the column, cycling prompt.txt → build.log →
claude_desktop_config.json every 3.5s. Auto-advance pauses on hover
and exposes a 3-dot tablist so users can jump to any step. The active
dot grows wide with an accent glow.
Mouse interaction: spring-smoothed 3D tilt on rotateX/rotateY plus a
radial glow that translates toward the cursor — both driven by motion
values, so the transforms stay on the GPU compositor instead of
re-rendering on every mousemove. `useReducedMotion()` strips the
tilt + glow translation and collapses the page transition to an
instant cross-fade (the rotation itself still advances — it's content,
not decoration).
Hero padding tightened (py-12/14/16 vs py-14/20/28) so the video
section below is teased above the fold. New scroll cue ("see it run"
+ animated chevron) sits at the bottom of the hero, anchored to
#flow.
2. **Flow video — full-width edge-to-edge under the hero (new section)**
The hero.mp4 / hero.webm pair moves out of the "How it works"
section into its own #flow section. No max-w wrapper — it spans the
viewport with `w-full aspect-video`, so on a 1080p monitor the video
gets the full 1920px width. Adds a subtle radial vignette so the
black edges blend into the page chrome.
3. **"How it works" — now lean**
Video removed (it's the flow section now). Just the three textual
cards as supporting copy.
Adds `framer-motion@11.18.2` to apps/web/package.json. Build passes
typecheck + Next.js production build with no new warnings; LCP path is
untouched since the rotator is client-hydrated after first paint and
Framer Motion is tree-shaken to the components we import.
Note: visitors with `prefers-reduced-motion: reduce` will still see the
video's poster instead of autoplay — Chrome blocks the network fetch
entirely for autoplay media when reduced-motion is set. The flow video
remains visible for the rest, and the step rotator continues to cycle
its content (with instant cross-fade instead of slide+scale).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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