buildmymcpserver/apps/web/app/(marketing)/page.tsx

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feat(web): hero redesign — cycling step rotator + full-width video section Restructures the landing page above-the-fold into two distinct sections: 1. **Hero — left copy + cycling tile, no static stack of three blocks** New `<HeroStepRotator>` (Framer Motion client component) shows ONE tile centred in the column, cycling prompt.txt → build.log → claude_desktop_config.json every 3.5s. Auto-advance pauses on hover and exposes a 3-dot tablist so users can jump to any step. The active dot grows wide with an accent glow. Mouse interaction: spring-smoothed 3D tilt on rotateX/rotateY plus a radial glow that translates toward the cursor — both driven by motion values, so the transforms stay on the GPU compositor instead of re-rendering on every mousemove. `useReducedMotion()` strips the tilt + glow translation and collapses the page transition to an instant cross-fade (the rotation itself still advances — it's content, not decoration). Hero padding tightened (py-12/14/16 vs py-14/20/28) so the video section below is teased above the fold. New scroll cue ("see it run" + animated chevron) sits at the bottom of the hero, anchored to #flow. 2. **Flow video — full-width edge-to-edge under the hero (new section)** The hero.mp4 / hero.webm pair moves out of the "How it works" section into its own #flow section. No max-w wrapper — it spans the viewport with `w-full aspect-video`, so on a 1080p monitor the video gets the full 1920px width. Adds a subtle radial vignette so the black edges blend into the page chrome. 3. **"How it works" — now lean** Video removed (it's the flow section now). Just the three textual cards as supporting copy. Adds `framer-motion@11.18.2` to apps/web/package.json. Build passes typecheck + Next.js production build with no new warnings; LCP path is untouched since the rotator is client-hydrated after first paint and Framer Motion is tree-shaken to the components we import. Note: visitors with `prefers-reduced-motion: reduce` will still see the video's poster instead of autoplay — Chrome blocks the network fetch entirely for autoplay media when reduced-motion is set. The flow video remains visible for the rest, and the step rotator continues to cycle its content (with instant cross-fade instead of slide+scale). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:05:28 +02:00
import { HeroStepRotator } from '@/components/hero-step-rotator';
import { JsonLd } from '@/components/json-ld';
feat(web): hero redesign — cycling step rotator + full-width video section Restructures the landing page above-the-fold into two distinct sections: 1. **Hero — left copy + cycling tile, no static stack of three blocks** New `<HeroStepRotator>` (Framer Motion client component) shows ONE tile centred in the column, cycling prompt.txt → build.log → claude_desktop_config.json every 3.5s. Auto-advance pauses on hover and exposes a 3-dot tablist so users can jump to any step. The active dot grows wide with an accent glow. Mouse interaction: spring-smoothed 3D tilt on rotateX/rotateY plus a radial glow that translates toward the cursor — both driven by motion values, so the transforms stay on the GPU compositor instead of re-rendering on every mousemove. `useReducedMotion()` strips the tilt + glow translation and collapses the page transition to an instant cross-fade (the rotation itself still advances — it's content, not decoration). Hero padding tightened (py-12/14/16 vs py-14/20/28) so the video section below is teased above the fold. New scroll cue ("see it run" + animated chevron) sits at the bottom of the hero, anchored to #flow. 2. **Flow video — full-width edge-to-edge under the hero (new section)** The hero.mp4 / hero.webm pair moves out of the "How it works" section into its own #flow section. No max-w wrapper — it spans the viewport with `w-full aspect-video`, so on a 1080p monitor the video gets the full 1920px width. Adds a subtle radial vignette so the black edges blend into the page chrome. 3. **"How it works" — now lean** Video removed (it's the flow section now). Just the three textual cards as supporting copy. Adds `framer-motion@11.18.2` to apps/web/package.json. Build passes typecheck + Next.js production build with no new warnings; LCP path is untouched since the rotator is client-hydrated after first paint and Framer Motion is tree-shaken to the components we import. Note: visitors with `prefers-reduced-motion: reduce` will still see the video's poster instead of autoplay — Chrome blocks the network fetch entirely for autoplay media when reduced-motion is set. The flow video remains visible for the rest, and the step rotator continues to cycle its content (with instant cross-fade instead of slide+scale). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:05:28 +02:00
import { ParticleHero } from '@/components/particle-hero';
feat(web): glow-pulse on primary CTAs + hero fills full first viewport Two coordinated polish moves: 1. **<PulseLink> / <PulseButton>** — new `apps/web/components/pulse.tsx`. Click anywhere on a wrapped link or button and a small indigo dot detonates from the click point, scaling 1x→80x over 650ms before fading to transparent. Same visual language as the hero load-in glow — the click effectively says "this is the brand reaching back." The dot lives in a `pointer-events: none` overlay, so it never blocks the underlying navigation. `overflow-hidden + relative` are added to the host so the bloom stays inside the rounded shape. `glow-pulse` keyframe sits in globals.css next to the existing `pulse-dot` / `shimmer` / `fade-in` definitions; reduced-motion suppresses the animation to instant-opacity-0 so the click flow is preserved without the bloom. Wired into the highest-conversion CTAs only — the user explicitly asked "wo's Sinn macht": - Hero "Start building free" + "Read the docs" - Marketing header Login / Dashboard button - Dashboard header "+ New server" pill Deliberately NOT applied to dashboard nav links, logout, destructive buttons, form internals, carousel dots — pulse on every click would be noise. 2. **Hero fills 100svh − nav** (`min-height: calc(100svh - 3rem)`). `svh` (small viewport height) instead of `vh` so the hero doesn't jump when the mobile address bar hides/shows. The 3rem subtracts the sticky marketing nav (h-12 = 48px), so the hero ends right at the loadscreen's natural bottom edge. `flex items-center` plus the inner grid's existing `md:items-center` keep the content vertically centred inside the tall section. The ParticleHero background now has cinematic-scale room and the indigo radial-glow + dot-mask read as the dominant background motif — which is the effect the user loved at load-in. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:20:25 +02:00
import { PulseLink } from '@/components/pulse';
feat(web): restore tall hero + carousel slide + viewport-fixed scroll cue Three coordinated tweaks to the landing-page above-the-fold: 1. **Hero padding restored to py-14/sm:py-20/md:py-28** (was py-12/14/16). Compressing it for the scroll-cue position fight made the hero feel cramped and gave the ParticleHero background less room to breathe. With the cue moved out (see #3), there's no reason to shrink the hero. 2. **Step rotator switches to carousel-style horizontal slide.** The AnimatePresence transition was a fade+y-shift cross-fade — clean but sequential. Now the leaving card slides left out (x:-220) while the entering card slides right in (x:220→0), both coexisting in the same 3D-space and inheriting the same mouse-tilt. The container gets `min-h-[240px]` so the absolutely-positioned cards have layout to anchor to (claude_desktop_config.json is the tallest at 7 lines). Reduced-motion still gets the opacity-only cross-fade — sliding content sideways is exactly the kind of motion that preference is meant to suppress. 3. **`<ScrollCue>` extracted into its own client component**, fixed- positioned at viewport bottom (bottom-5) with a frosted pill style. Fades to opacity:0 once `window.scrollY > 80`, so it doesn't shadow the rest of the page. Lives next to `<section>` in page.tsx rather than inside the hero — that way it anchors to the loadscreen's natural bottom edge whether the hero is short or tall. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:11:42 +02:00
import { ScrollCue } from '@/components/scroll-cue';
import { StaticCodeBlock } from '@/components/static-code-block';
import { FAQ, faqJsonLd } from '@/lib/seo';
feat(web): mobile-fit hero tiles + voluminous calmer particle field + FAQ accordion Three coordinated polish items requested: 1. **Hero step-rotator tiles fit mobile without horizontal scroll.** The previous snippets contained a 50+ char `Live at https://notion-x9.mcp.buildmymcpserver.com` URL that overflowed the ~295 px text area on a 375 px viewport. Rewrote all three snippets to be naturally short — same product story, no full URLs. The <pre> drops `overflow-x-auto` and gains `whitespace-pre-wrap break-words` so any token that does exceed the column wraps gracefully instead of forcing a scrollbar. 2. **ParticleHero — more volumetric, slower, steadier at load-in.** The "stuttery / too fast" feedback came from two issues compounding: tiny dots (1.8 px on 256-tier, with 0.42 base alpha) gave the eye too few pixels to track between frames, so individual particles read as snapping rather than drifting; and the simplex-noise drift evolved at 0.08 time-scale with 0.045 velocity, fast enough that frame-to-frame deltas exceeded a tracked particle's diameter. Render uniforms tuned: - `uPointSize` 1.8 → 2.8 (256-tier), 2.4 → 3.6 (128-tier) - `uBaseAlpha` 0.42 → 0.60 Simulation shader tuned: - Drift noise time scale 0.08 → 0.045 (the most impactful single change — particles now move at half the previous speed) - Drift velocity magnitude 0.045 → 0.028 - Ring breathing noise time scale 0.35 → 0.22 - Ring polar-wave time scales 1.2 / 0.7 → 0.7 / 0.42 Net effect: same number of particles (65k) but each individually larger, brighter, and moving more slowly. The cumulative additive bloom is denser without the jitter that read as visual stutter. 3. **FAQ collapsed into a native `<details>` accordion.** Crawlers and screen readers still see every Q+A in the SSR'd HTML — `<details><summary>...</summary><p>answer</p></details>` is the standard semantic pattern for disclosure widgets. Users see one question at a time and expand on demand, which keeps the page from feeling like an endless wall of marketing text below the fold. Container narrowed `max-w-6xl` → `max-w-3xl` for accordion typography (long-form prose reads better single-column). The default WebKit disclosure-triangle marker is suppressed with `list-none` + `[&_summary::-webkit-details-marker]:hidden`, and a `lucide-react` `ChevronDown` icon rotates 180° via `group-open:rotate-180` to indicate state. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:35:03 +02:00
import { ChevronDown } from 'lucide-react';
import Link from 'next/link';
const PROMPT_EXAMPLE = `Create an MCP server that searches our Notion workspace.
Tools: search_pages, get_page_content.
Auth: NOTION_API_KEY.`;
const OUTPUT_EXAMPLE = `> Generating spec... OK (2 tools)
> Static checks OK
> Building image bmm-mcp-notion OK 17.2s
> Deploying container OK
> Live at https://notion-x9.mcp.buildmymcpserver.com
> First request: 401 token 200 OK`;
const INSTALL_SNIPPET = `{
"mcpServers": {
"notion": {
"url": "https://notion-x9.mcp.buildmymcpserver.com/mcp",
"auth": "oauth2"
}
}
}`;
const EXAMPLES: { title: string; desc: string }[] = [
{ title: 'Postgres reader', desc: 'Read-only access to your tables with schema introspection.' },
{ title: 'Salesforce', desc: 'Query opportunities, accounts and leads from Claude.' },
{ title: 'Notion', desc: 'Search pages, read content, append blocks.' },
{ title: 'GitHub', desc: 'List issues, search code, post comments — scoped to one repo.' },
{ title: 'Stripe', desc: 'Look up charges, customers, refunds (read-only by default).' },
{ title: 'Custom REST', desc: 'Wrap any HTTP API behind one prompt-defined tool surface.' },
];
const MARKETPLACE_POINTS: { t: string; d: string }[] = [
{
t: 'Fork and own',
d: 'Start from a server someone already shipped. Fork it, paste your own credentials, deploy — no prompt required.',
},
{
t: 'Secrets never travel',
d: "A template carries the spec and generated code, never the author's API keys. You add your own on fork.",
},
{
t: 'Ranked by real usage',
d: 'Templates rise on fork count and active deploys — not vanity stars. The useful ones surface themselves.',
},
];
const TIERS = [
{
name: 'Hobby',
price: '€0',
tag: 'Forever free',
features: ['1 server', '100k calls/mo', 'BMM subdomain', 'Community support'],
},
{
name: 'Pro',
price: '€49',
tag: '/ month',
features: [
'5 servers',
'1M calls/mo',
'Custom domain',
'Priority build queue',
'Email support',
],
},
{
name: 'Team',
price: '€149',
tag: '/ month',
features: ['25 servers', '10M calls/mo', 'RBAC + audit log', 'SLA 99.9%', 'Slack support'],
},
{
name: 'Enterprise',
price: '€499+',
tag: '/ month',
features: ['Unlimited', 'BYOC', 'SSO / SAML', 'Dedicated cluster', 'Customer success'],
},
];
export default function Landing() {
return (
<>
feat(web): hero redesign — cycling step rotator + full-width video section Restructures the landing page above-the-fold into two distinct sections: 1. **Hero — left copy + cycling tile, no static stack of three blocks** New `<HeroStepRotator>` (Framer Motion client component) shows ONE tile centred in the column, cycling prompt.txt → build.log → claude_desktop_config.json every 3.5s. Auto-advance pauses on hover and exposes a 3-dot tablist so users can jump to any step. The active dot grows wide with an accent glow. Mouse interaction: spring-smoothed 3D tilt on rotateX/rotateY plus a radial glow that translates toward the cursor — both driven by motion values, so the transforms stay on the GPU compositor instead of re-rendering on every mousemove. `useReducedMotion()` strips the tilt + glow translation and collapses the page transition to an instant cross-fade (the rotation itself still advances — it's content, not decoration). Hero padding tightened (py-12/14/16 vs py-14/20/28) so the video section below is teased above the fold. New scroll cue ("see it run" + animated chevron) sits at the bottom of the hero, anchored to #flow. 2. **Flow video — full-width edge-to-edge under the hero (new section)** The hero.mp4 / hero.webm pair moves out of the "How it works" section into its own #flow section. No max-w wrapper — it spans the viewport with `w-full aspect-video`, so on a 1080p monitor the video gets the full 1920px width. Adds a subtle radial vignette so the black edges blend into the page chrome. 3. **"How it works" — now lean** Video removed (it's the flow section now). Just the three textual cards as supporting copy. Adds `framer-motion@11.18.2` to apps/web/package.json. Build passes typecheck + Next.js production build with no new warnings; LCP path is untouched since the rotator is client-hydrated after first paint and Framer Motion is tree-shaken to the components we import. Note: visitors with `prefers-reduced-motion: reduce` will still see the video's poster instead of autoplay — Chrome blocks the network fetch entirely for autoplay media when reduced-motion is set. The flow video remains visible for the rest, and the step rotator continues to cycle its content (with instant cross-fade instead of slide+scale). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:05:28 +02:00
{/* Hero left: copy + CTAs, right: cycling step-rotator tile.
The old layout stacked three static code blocks vertically; the
new layout shows one centered tile that cycles through the same
three artifacts (prompt build.log claude config) with a
mouse-reactive 3D tilt and a step indicator. Shorter overall
so the video section below is teased above the fold. */}
feat(web): glow-pulse on primary CTAs + hero fills full first viewport Two coordinated polish moves: 1. **<PulseLink> / <PulseButton>** — new `apps/web/components/pulse.tsx`. Click anywhere on a wrapped link or button and a small indigo dot detonates from the click point, scaling 1x→80x over 650ms before fading to transparent. Same visual language as the hero load-in glow — the click effectively says "this is the brand reaching back." The dot lives in a `pointer-events: none` overlay, so it never blocks the underlying navigation. `overflow-hidden + relative` are added to the host so the bloom stays inside the rounded shape. `glow-pulse` keyframe sits in globals.css next to the existing `pulse-dot` / `shimmer` / `fade-in` definitions; reduced-motion suppresses the animation to instant-opacity-0 so the click flow is preserved without the bloom. Wired into the highest-conversion CTAs only — the user explicitly asked "wo's Sinn macht": - Hero "Start building free" + "Read the docs" - Marketing header Login / Dashboard button - Dashboard header "+ New server" pill Deliberately NOT applied to dashboard nav links, logout, destructive buttons, form internals, carousel dots — pulse on every click would be noise. 2. **Hero fills 100svh − nav** (`min-height: calc(100svh - 3rem)`). `svh` (small viewport height) instead of `vh` so the hero doesn't jump when the mobile address bar hides/shows. The 3rem subtracts the sticky marketing nav (h-12 = 48px), so the hero ends right at the loadscreen's natural bottom edge. `flex items-center` plus the inner grid's existing `md:items-center` keep the content vertically centred inside the tall section. The ParticleHero background now has cinematic-scale room and the indigo radial-glow + dot-mask read as the dominant background motif — which is the effect the user loved at load-in. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:20:25 +02:00
<section
className="relative flex items-center overflow-hidden border-b border-[--color-border]"
style={{ minHeight: 'calc(100svh - 3rem)' }}
>
feat(web): hero redesign — cycling step rotator + full-width video section Restructures the landing page above-the-fold into two distinct sections: 1. **Hero — left copy + cycling tile, no static stack of three blocks** New `<HeroStepRotator>` (Framer Motion client component) shows ONE tile centred in the column, cycling prompt.txt → build.log → claude_desktop_config.json every 3.5s. Auto-advance pauses on hover and exposes a 3-dot tablist so users can jump to any step. The active dot grows wide with an accent glow. Mouse interaction: spring-smoothed 3D tilt on rotateX/rotateY plus a radial glow that translates toward the cursor — both driven by motion values, so the transforms stay on the GPU compositor instead of re-rendering on every mousemove. `useReducedMotion()` strips the tilt + glow translation and collapses the page transition to an instant cross-fade (the rotation itself still advances — it's content, not decoration). Hero padding tightened (py-12/14/16 vs py-14/20/28) so the video section below is teased above the fold. New scroll cue ("see it run" + animated chevron) sits at the bottom of the hero, anchored to #flow. 2. **Flow video — full-width edge-to-edge under the hero (new section)** The hero.mp4 / hero.webm pair moves out of the "How it works" section into its own #flow section. No max-w wrapper — it spans the viewport with `w-full aspect-video`, so on a 1080p monitor the video gets the full 1920px width. Adds a subtle radial vignette so the black edges blend into the page chrome. 3. **"How it works" — now lean** Video removed (it's the flow section now). Just the three textual cards as supporting copy. Adds `framer-motion@11.18.2` to apps/web/package.json. Build passes typecheck + Next.js production build with no new warnings; LCP path is untouched since the rotator is client-hydrated after first paint and Framer Motion is tree-shaken to the components we import. Note: visitors with `prefers-reduced-motion: reduce` will still see the video's poster instead of autoplay — Chrome blocks the network fetch entirely for autoplay media when reduced-motion is set. The flow video remains visible for the rest, and the step rotator continues to cycle its content (with instant cross-fade instead of slide+scale). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:05:28 +02:00
{/* WebGL particle field capability-detected client component.
Sits behind the hero content at z-0 with pointer-events:none
so the CTAs above remain fully interactive. The canvas listens
for pointermove on window itself, so the ring still tracks
feat(web): glow-pulse on primary CTAs + hero fills full first viewport Two coordinated polish moves: 1. **<PulseLink> / <PulseButton>** — new `apps/web/components/pulse.tsx`. Click anywhere on a wrapped link or button and a small indigo dot detonates from the click point, scaling 1x→80x over 650ms before fading to transparent. Same visual language as the hero load-in glow — the click effectively says "this is the brand reaching back." The dot lives in a `pointer-events: none` overlay, so it never blocks the underlying navigation. `overflow-hidden + relative` are added to the host so the bloom stays inside the rounded shape. `glow-pulse` keyframe sits in globals.css next to the existing `pulse-dot` / `shimmer` / `fade-in` definitions; reduced-motion suppresses the animation to instant-opacity-0 so the click flow is preserved without the bloom. Wired into the highest-conversion CTAs only — the user explicitly asked "wo's Sinn macht": - Hero "Start building free" + "Read the docs" - Marketing header Login / Dashboard button - Dashboard header "+ New server" pill Deliberately NOT applied to dashboard nav links, logout, destructive buttons, form internals, carousel dots — pulse on every click would be noise. 2. **Hero fills 100svh − nav** (`min-height: calc(100svh - 3rem)`). `svh` (small viewport height) instead of `vh` so the hero doesn't jump when the mobile address bar hides/shows. The 3rem subtracts the sticky marketing nav (h-12 = 48px), so the hero ends right at the loadscreen's natural bottom edge. `flex items-center` plus the inner grid's existing `md:items-center` keep the content vertically centred inside the tall section. The ParticleHero background now has cinematic-scale room and the indigo radial-glow + dot-mask read as the dominant background motif — which is the effect the user loved at load-in. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:20:25 +02:00
the cursor through the content above. With the hero now
filling the full first-viewport (minus the 48px sticky nav),
the field has cinematic-scale room and the indigo radial
glow + dot mask read as the dominant background motif. */}
feat(web): hero redesign — cycling step rotator + full-width video section Restructures the landing page above-the-fold into two distinct sections: 1. **Hero — left copy + cycling tile, no static stack of three blocks** New `<HeroStepRotator>` (Framer Motion client component) shows ONE tile centred in the column, cycling prompt.txt → build.log → claude_desktop_config.json every 3.5s. Auto-advance pauses on hover and exposes a 3-dot tablist so users can jump to any step. The active dot grows wide with an accent glow. Mouse interaction: spring-smoothed 3D tilt on rotateX/rotateY plus a radial glow that translates toward the cursor — both driven by motion values, so the transforms stay on the GPU compositor instead of re-rendering on every mousemove. `useReducedMotion()` strips the tilt + glow translation and collapses the page transition to an instant cross-fade (the rotation itself still advances — it's content, not decoration). Hero padding tightened (py-12/14/16 vs py-14/20/28) so the video section below is teased above the fold. New scroll cue ("see it run" + animated chevron) sits at the bottom of the hero, anchored to #flow. 2. **Flow video — full-width edge-to-edge under the hero (new section)** The hero.mp4 / hero.webm pair moves out of the "How it works" section into its own #flow section. No max-w wrapper — it spans the viewport with `w-full aspect-video`, so on a 1080p monitor the video gets the full 1920px width. Adds a subtle radial vignette so the black edges blend into the page chrome. 3. **"How it works" — now lean** Video removed (it's the flow section now). Just the three textual cards as supporting copy. Adds `framer-motion@11.18.2` to apps/web/package.json. Build passes typecheck + Next.js production build with no new warnings; LCP path is untouched since the rotator is client-hydrated after first paint and Framer Motion is tree-shaken to the components we import. Note: visitors with `prefers-reduced-motion: reduce` will still see the video's poster instead of autoplay — Chrome blocks the network fetch entirely for autoplay media when reduced-motion is set. The flow video remains visible for the rest, and the step rotator continues to cycle its content (with instant cross-fade instead of slide+scale). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:05:28 +02:00
<ParticleHero />
feat(web): glow-pulse on primary CTAs + hero fills full first viewport Two coordinated polish moves: 1. **<PulseLink> / <PulseButton>** — new `apps/web/components/pulse.tsx`. Click anywhere on a wrapped link or button and a small indigo dot detonates from the click point, scaling 1x→80x over 650ms before fading to transparent. Same visual language as the hero load-in glow — the click effectively says "this is the brand reaching back." The dot lives in a `pointer-events: none` overlay, so it never blocks the underlying navigation. `overflow-hidden + relative` are added to the host so the bloom stays inside the rounded shape. `glow-pulse` keyframe sits in globals.css next to the existing `pulse-dot` / `shimmer` / `fade-in` definitions; reduced-motion suppresses the animation to instant-opacity-0 so the click flow is preserved without the bloom. Wired into the highest-conversion CTAs only — the user explicitly asked "wo's Sinn macht": - Hero "Start building free" + "Read the docs" - Marketing header Login / Dashboard button - Dashboard header "+ New server" pill Deliberately NOT applied to dashboard nav links, logout, destructive buttons, form internals, carousel dots — pulse on every click would be noise. 2. **Hero fills 100svh − nav** (`min-height: calc(100svh - 3rem)`). `svh` (small viewport height) instead of `vh` so the hero doesn't jump when the mobile address bar hides/shows. The 3rem subtracts the sticky marketing nav (h-12 = 48px), so the hero ends right at the loadscreen's natural bottom edge. `flex items-center` plus the inner grid's existing `md:items-center` keep the content vertically centred inside the tall section. The ParticleHero background now has cinematic-scale room and the indigo radial-glow + dot-mask read as the dominant background motif — which is the effect the user loved at load-in. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:20:25 +02:00
<div className="relative z-10 mx-auto grid w-full max-w-6xl gap-10 px-6 py-14 sm:py-20 md:grid-cols-[1.05fr_1fr] md:items-center md:gap-12">
<div className="min-w-0">
<span className="mono inline-block rounded-full border border-[--color-border] bg-[--color-bg-elevated] px-2.5 py-0.5 text-[11px] tracking-wide text-[--color-fg-muted]">
feat(marketplace): default-on share in wizard + owner unshare anytime Goal: maximize template volume without a dark pattern and without leaking data. Wizard Done-page Share panel: - 'Share as template in the marketplace (recommended)' checkbox, default ON, rendered inline in the build-success flow where every user lands. - Honest copy — corrected a draft that claimed 'only abstracted code pattern is shared'. That is false: the FULL generated code becomes publicly viewable on the template detail page (by design, for pre-fork audit). The panel now says: 'Your secrets stay private ... but your generated code becomes publicly viewable so others can audit it before forking. Unshare anytime.' - When checked: inline minimal form — short description (prefilled from the spec), category select, optional per-secret credential hints. One 'Publish to marketplace' click. Not auto-published silently — that would be a consent dark pattern; one visible deliberate click keeps it clean. - Forked servers don't show the panel (re-publishing a fork is an edge case). Owner unshare/reshare: - GET /v1/servers/:id/template — owner lookup, drives the Publish tab UI. - PATCH /v1/templates/:slug/visibility { shared } — owner-only toggle between public and hidden. 403 for non-owners, 409 if an admin took it down (owner cannot resurrect an admin takedown). Audit-logged as template.unshare / template.reshare. - Server-detail Publish tab now detects an existing template and shows the shared status (public/hidden/takedown badge), fork count, a marketplace link and an Unshare/Re-share button — instead of the publish form. Why this is safe to default ON: - Secrets are architecturally bound to mcp_servers, never copied into templates. Publish reads tools_schema + generated_code only; the secrets table is never touched. Data leak is structurally impossible, not policy-dependent. - Publish re-scans the generated code for banned patterns AND hardcoded credentials (sovereign-audit hardening) before it can reach the marketplace. - The user sees a visible, pre-ticked checkbox and reads one honest sentence before publishing. Privacy-conscious users untick; everyone else contributes volume. Informed consent, GDPR-clean. Verified end-to-end via API: GET server/:id/template -> null (unpublished) POST /v1/templates -> published, slug share-test-server GET server/:id/template -> status public PATCH visibility {shared:false} -> hidden, drops out of public list PATCH visibility {shared:true} -> public again UI: Publish tab renders the shared-status panel with View + Unshare (screenshot confirmed). Also: hero badge date set to 2026-05-20. Changed 'MCP spec 2025-11-25' to 'updated 2026-05-20' — claiming an MCP spec dated today would be factually wrong (no such spec release exists); 'updated' is accurate and gives the requested fresh date. The real spec date is still cited correctly in /docs.
2026-05-20 17:04:46 +02:00
v0.1 updated 2026-05-20
</span>
feat(web): hero redesign — cycling step rotator + full-width video section Restructures the landing page above-the-fold into two distinct sections: 1. **Hero — left copy + cycling tile, no static stack of three blocks** New `<HeroStepRotator>` (Framer Motion client component) shows ONE tile centred in the column, cycling prompt.txt → build.log → claude_desktop_config.json every 3.5s. Auto-advance pauses on hover and exposes a 3-dot tablist so users can jump to any step. The active dot grows wide with an accent glow. Mouse interaction: spring-smoothed 3D tilt on rotateX/rotateY plus a radial glow that translates toward the cursor — both driven by motion values, so the transforms stay on the GPU compositor instead of re-rendering on every mousemove. `useReducedMotion()` strips the tilt + glow translation and collapses the page transition to an instant cross-fade (the rotation itself still advances — it's content, not decoration). Hero padding tightened (py-12/14/16 vs py-14/20/28) so the video section below is teased above the fold. New scroll cue ("see it run" + animated chevron) sits at the bottom of the hero, anchored to #flow. 2. **Flow video — full-width edge-to-edge under the hero (new section)** The hero.mp4 / hero.webm pair moves out of the "How it works" section into its own #flow section. No max-w wrapper — it spans the viewport with `w-full aspect-video`, so on a 1080p monitor the video gets the full 1920px width. Adds a subtle radial vignette so the black edges blend into the page chrome. 3. **"How it works" — now lean** Video removed (it's the flow section now). Just the three textual cards as supporting copy. Adds `framer-motion@11.18.2` to apps/web/package.json. Build passes typecheck + Next.js production build with no new warnings; LCP path is untouched since the rotator is client-hydrated after first paint and Framer Motion is tree-shaken to the components we import. Note: visitors with `prefers-reduced-motion: reduce` will still see the video's poster instead of autoplay — Chrome blocks the network fetch entirely for autoplay media when reduced-motion is set. The flow video remains visible for the rest, and the step rotator continues to cycle its content (with instant cross-fade instead of slide+scale). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:05:28 +02:00
<h1 className="mt-6 text-balance text-[30px] font-semibold leading-[1.06] tracking-tight sm:text-[40px] md:text-[52px]">
Describe your tool.
<br />
We host the server.
<br />
<span className="text-[--color-fg-muted]">AI uses it.</span>
</h1>
<p className="mt-5 max-w-md text-[15px] leading-relaxed text-[--color-fg-muted]">
From prompt to production MCP server in 60 seconds. OAuth 2.1, Streamable HTTP, ready
for Claude, Cursor and ChatGPT.
</p>
<div className="mt-7 flex flex-wrap items-center gap-3">
feat(web): glow-pulse on primary CTAs + hero fills full first viewport Two coordinated polish moves: 1. **<PulseLink> / <PulseButton>** — new `apps/web/components/pulse.tsx`. Click anywhere on a wrapped link or button and a small indigo dot detonates from the click point, scaling 1x→80x over 650ms before fading to transparent. Same visual language as the hero load-in glow — the click effectively says "this is the brand reaching back." The dot lives in a `pointer-events: none` overlay, so it never blocks the underlying navigation. `overflow-hidden + relative` are added to the host so the bloom stays inside the rounded shape. `glow-pulse` keyframe sits in globals.css next to the existing `pulse-dot` / `shimmer` / `fade-in` definitions; reduced-motion suppresses the animation to instant-opacity-0 so the click flow is preserved without the bloom. Wired into the highest-conversion CTAs only — the user explicitly asked "wo's Sinn macht": - Hero "Start building free" + "Read the docs" - Marketing header Login / Dashboard button - Dashboard header "+ New server" pill Deliberately NOT applied to dashboard nav links, logout, destructive buttons, form internals, carousel dots — pulse on every click would be noise. 2. **Hero fills 100svh − nav** (`min-height: calc(100svh - 3rem)`). `svh` (small viewport height) instead of `vh` so the hero doesn't jump when the mobile address bar hides/shows. The 3rem subtracts the sticky marketing nav (h-12 = 48px), so the hero ends right at the loadscreen's natural bottom edge. `flex items-center` plus the inner grid's existing `md:items-center` keep the content vertically centred inside the tall section. The ParticleHero background now has cinematic-scale room and the indigo radial-glow + dot-mask read as the dominant background motif — which is the effect the user loved at load-in. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:20:25 +02:00
<PulseLink
href="/login"
className="inline-flex h-9 items-center justify-center rounded-md bg-[--color-accent] px-4 text-[13px] font-medium text-white transition-colors duration-200 hover:bg-[#5557e8]"
>
Start building free
feat(web): glow-pulse on primary CTAs + hero fills full first viewport Two coordinated polish moves: 1. **<PulseLink> / <PulseButton>** — new `apps/web/components/pulse.tsx`. Click anywhere on a wrapped link or button and a small indigo dot detonates from the click point, scaling 1x→80x over 650ms before fading to transparent. Same visual language as the hero load-in glow — the click effectively says "this is the brand reaching back." The dot lives in a `pointer-events: none` overlay, so it never blocks the underlying navigation. `overflow-hidden + relative` are added to the host so the bloom stays inside the rounded shape. `glow-pulse` keyframe sits in globals.css next to the existing `pulse-dot` / `shimmer` / `fade-in` definitions; reduced-motion suppresses the animation to instant-opacity-0 so the click flow is preserved without the bloom. Wired into the highest-conversion CTAs only — the user explicitly asked "wo's Sinn macht": - Hero "Start building free" + "Read the docs" - Marketing header Login / Dashboard button - Dashboard header "+ New server" pill Deliberately NOT applied to dashboard nav links, logout, destructive buttons, form internals, carousel dots — pulse on every click would be noise. 2. **Hero fills 100svh − nav** (`min-height: calc(100svh - 3rem)`). `svh` (small viewport height) instead of `vh` so the hero doesn't jump when the mobile address bar hides/shows. The 3rem subtracts the sticky marketing nav (h-12 = 48px), so the hero ends right at the loadscreen's natural bottom edge. `flex items-center` plus the inner grid's existing `md:items-center` keep the content vertically centred inside the tall section. The ParticleHero background now has cinematic-scale room and the indigo radial-glow + dot-mask read as the dominant background motif — which is the effect the user loved at load-in. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:20:25 +02:00
</PulseLink>
<PulseLink
href="/docs"
className="inline-flex h-9 items-center justify-center rounded-md border border-[--color-border] bg-[--color-bg-elevated] px-4 text-[13px] text-[--color-fg-muted] transition-colors hover:text-[--color-fg]"
>
Read the docs
feat(web): glow-pulse on primary CTAs + hero fills full first viewport Two coordinated polish moves: 1. **<PulseLink> / <PulseButton>** — new `apps/web/components/pulse.tsx`. Click anywhere on a wrapped link or button and a small indigo dot detonates from the click point, scaling 1x→80x over 650ms before fading to transparent. Same visual language as the hero load-in glow — the click effectively says "this is the brand reaching back." The dot lives in a `pointer-events: none` overlay, so it never blocks the underlying navigation. `overflow-hidden + relative` are added to the host so the bloom stays inside the rounded shape. `glow-pulse` keyframe sits in globals.css next to the existing `pulse-dot` / `shimmer` / `fade-in` definitions; reduced-motion suppresses the animation to instant-opacity-0 so the click flow is preserved without the bloom. Wired into the highest-conversion CTAs only — the user explicitly asked "wo's Sinn macht": - Hero "Start building free" + "Read the docs" - Marketing header Login / Dashboard button - Dashboard header "+ New server" pill Deliberately NOT applied to dashboard nav links, logout, destructive buttons, form internals, carousel dots — pulse on every click would be noise. 2. **Hero fills 100svh − nav** (`min-height: calc(100svh - 3rem)`). `svh` (small viewport height) instead of `vh` so the hero doesn't jump when the mobile address bar hides/shows. The 3rem subtracts the sticky marketing nav (h-12 = 48px), so the hero ends right at the loadscreen's natural bottom edge. `flex items-center` plus the inner grid's existing `md:items-center` keep the content vertically centred inside the tall section. The ParticleHero background now has cinematic-scale room and the indigo radial-glow + dot-mask read as the dominant background motif — which is the effect the user loved at load-in. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:20:25 +02:00
</PulseLink>
</div>
feat(web): hero redesign — cycling step rotator + full-width video section Restructures the landing page above-the-fold into two distinct sections: 1. **Hero — left copy + cycling tile, no static stack of three blocks** New `<HeroStepRotator>` (Framer Motion client component) shows ONE tile centred in the column, cycling prompt.txt → build.log → claude_desktop_config.json every 3.5s. Auto-advance pauses on hover and exposes a 3-dot tablist so users can jump to any step. The active dot grows wide with an accent glow. Mouse interaction: spring-smoothed 3D tilt on rotateX/rotateY plus a radial glow that translates toward the cursor — both driven by motion values, so the transforms stay on the GPU compositor instead of re-rendering on every mousemove. `useReducedMotion()` strips the tilt + glow translation and collapses the page transition to an instant cross-fade (the rotation itself still advances — it's content, not decoration). Hero padding tightened (py-12/14/16 vs py-14/20/28) so the video section below is teased above the fold. New scroll cue ("see it run" + animated chevron) sits at the bottom of the hero, anchored to #flow. 2. **Flow video — full-width edge-to-edge under the hero (new section)** The hero.mp4 / hero.webm pair moves out of the "How it works" section into its own #flow section. No max-w wrapper — it spans the viewport with `w-full aspect-video`, so on a 1080p monitor the video gets the full 1920px width. Adds a subtle radial vignette so the black edges blend into the page chrome. 3. **"How it works" — now lean** Video removed (it's the flow section now). Just the three textual cards as supporting copy. Adds `framer-motion@11.18.2` to apps/web/package.json. Build passes typecheck + Next.js production build with no new warnings; LCP path is untouched since the rotator is client-hydrated after first paint and Framer Motion is tree-shaken to the components we import. Note: visitors with `prefers-reduced-motion: reduce` will still see the video's poster instead of autoplay — Chrome blocks the network fetch entirely for autoplay media when reduced-motion is set. The flow video remains visible for the rest, and the step rotator continues to cycle its content (with instant cross-fade instead of slide+scale). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:05:28 +02:00
<div className="mt-8 flex flex-wrap gap-x-6 gap-y-2 text-[12px] text-[--color-fg-subtle]">
<span className="inline-flex items-center gap-1.5">
<span className="size-1.5 rounded-full bg-emerald-400" /> OAuth 2.1 + PKCE
</span>
<span className="inline-flex items-center gap-1.5">
<span className="size-1.5 rounded-full bg-emerald-400" /> Streamable HTTP
</span>
<span className="inline-flex items-center gap-1.5">
<span className="size-1.5 rounded-full bg-emerald-400" /> AES-256 secrets
</span>
<span className="inline-flex items-center gap-1.5">
<span className="size-1.5 rounded-full bg-emerald-400" /> Per-server isolation
</span>
</div>
</div>
<div className="relative min-w-0">
feat(web): hero redesign — cycling step rotator + full-width video section Restructures the landing page above-the-fold into two distinct sections: 1. **Hero — left copy + cycling tile, no static stack of three blocks** New `<HeroStepRotator>` (Framer Motion client component) shows ONE tile centred in the column, cycling prompt.txt → build.log → claude_desktop_config.json every 3.5s. Auto-advance pauses on hover and exposes a 3-dot tablist so users can jump to any step. The active dot grows wide with an accent glow. Mouse interaction: spring-smoothed 3D tilt on rotateX/rotateY plus a radial glow that translates toward the cursor — both driven by motion values, so the transforms stay on the GPU compositor instead of re-rendering on every mousemove. `useReducedMotion()` strips the tilt + glow translation and collapses the page transition to an instant cross-fade (the rotation itself still advances — it's content, not decoration). Hero padding tightened (py-12/14/16 vs py-14/20/28) so the video section below is teased above the fold. New scroll cue ("see it run" + animated chevron) sits at the bottom of the hero, anchored to #flow. 2. **Flow video — full-width edge-to-edge under the hero (new section)** The hero.mp4 / hero.webm pair moves out of the "How it works" section into its own #flow section. No max-w wrapper — it spans the viewport with `w-full aspect-video`, so on a 1080p monitor the video gets the full 1920px width. Adds a subtle radial vignette so the black edges blend into the page chrome. 3. **"How it works" — now lean** Video removed (it's the flow section now). Just the three textual cards as supporting copy. Adds `framer-motion@11.18.2` to apps/web/package.json. Build passes typecheck + Next.js production build with no new warnings; LCP path is untouched since the rotator is client-hydrated after first paint and Framer Motion is tree-shaken to the components we import. Note: visitors with `prefers-reduced-motion: reduce` will still see the video's poster instead of autoplay — Chrome blocks the network fetch entirely for autoplay media when reduced-motion is set. The flow video remains visible for the rest, and the step rotator continues to cycle its content (with instant cross-fade instead of slide+scale). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:05:28 +02:00
<HeroStepRotator />
</div>
</div>
feat(web): hero redesign — cycling step rotator + full-width video section Restructures the landing page above-the-fold into two distinct sections: 1. **Hero — left copy + cycling tile, no static stack of three blocks** New `<HeroStepRotator>` (Framer Motion client component) shows ONE tile centred in the column, cycling prompt.txt → build.log → claude_desktop_config.json every 3.5s. Auto-advance pauses on hover and exposes a 3-dot tablist so users can jump to any step. The active dot grows wide with an accent glow. Mouse interaction: spring-smoothed 3D tilt on rotateX/rotateY plus a radial glow that translates toward the cursor — both driven by motion values, so the transforms stay on the GPU compositor instead of re-rendering on every mousemove. `useReducedMotion()` strips the tilt + glow translation and collapses the page transition to an instant cross-fade (the rotation itself still advances — it's content, not decoration). Hero padding tightened (py-12/14/16 vs py-14/20/28) so the video section below is teased above the fold. New scroll cue ("see it run" + animated chevron) sits at the bottom of the hero, anchored to #flow. 2. **Flow video — full-width edge-to-edge under the hero (new section)** The hero.mp4 / hero.webm pair moves out of the "How it works" section into its own #flow section. No max-w wrapper — it spans the viewport with `w-full aspect-video`, so on a 1080p monitor the video gets the full 1920px width. Adds a subtle radial vignette so the black edges blend into the page chrome. 3. **"How it works" — now lean** Video removed (it's the flow section now). Just the three textual cards as supporting copy. Adds `framer-motion@11.18.2` to apps/web/package.json. Build passes typecheck + Next.js production build with no new warnings; LCP path is untouched since the rotator is client-hydrated after first paint and Framer Motion is tree-shaken to the components we import. Note: visitors with `prefers-reduced-motion: reduce` will still see the video's poster instead of autoplay — Chrome blocks the network fetch entirely for autoplay media when reduced-motion is set. The flow video remains visible for the rest, and the step rotator continues to cycle its content (with instant cross-fade instead of slide+scale). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:05:28 +02:00
</section>
feat(web): restore tall hero + carousel slide + viewport-fixed scroll cue Three coordinated tweaks to the landing-page above-the-fold: 1. **Hero padding restored to py-14/sm:py-20/md:py-28** (was py-12/14/16). Compressing it for the scroll-cue position fight made the hero feel cramped and gave the ParticleHero background less room to breathe. With the cue moved out (see #3), there's no reason to shrink the hero. 2. **Step rotator switches to carousel-style horizontal slide.** The AnimatePresence transition was a fade+y-shift cross-fade — clean but sequential. Now the leaving card slides left out (x:-220) while the entering card slides right in (x:220→0), both coexisting in the same 3D-space and inheriting the same mouse-tilt. The container gets `min-h-[240px]` so the absolutely-positioned cards have layout to anchor to (claude_desktop_config.json is the tallest at 7 lines). Reduced-motion still gets the opacity-only cross-fade — sliding content sideways is exactly the kind of motion that preference is meant to suppress. 3. **`<ScrollCue>` extracted into its own client component**, fixed- positioned at viewport bottom (bottom-5) with a frosted pill style. Fades to opacity:0 once `window.scrollY > 80`, so it doesn't shadow the rest of the page. Lives next to `<section>` in page.tsx rather than inside the hero — that way it anchors to the loadscreen's natural bottom edge whether the hero is short or tall. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:11:42 +02:00
{/* Scroll cue fixed at the bottom of the loadscreen rather than
inside the hero, so it sits at the natural lower edge of the
first viewport regardless of how tall the hero ends up. Fades
out once the user has scrolled past the loadscreen. */}
<ScrollCue targetId="flow" />
feat(web): hero redesign — cycling step rotator + full-width video section Restructures the landing page above-the-fold into two distinct sections: 1. **Hero — left copy + cycling tile, no static stack of three blocks** New `<HeroStepRotator>` (Framer Motion client component) shows ONE tile centred in the column, cycling prompt.txt → build.log → claude_desktop_config.json every 3.5s. Auto-advance pauses on hover and exposes a 3-dot tablist so users can jump to any step. The active dot grows wide with an accent glow. Mouse interaction: spring-smoothed 3D tilt on rotateX/rotateY plus a radial glow that translates toward the cursor — both driven by motion values, so the transforms stay on the GPU compositor instead of re-rendering on every mousemove. `useReducedMotion()` strips the tilt + glow translation and collapses the page transition to an instant cross-fade (the rotation itself still advances — it's content, not decoration). Hero padding tightened (py-12/14/16 vs py-14/20/28) so the video section below is teased above the fold. New scroll cue ("see it run" + animated chevron) sits at the bottom of the hero, anchored to #flow. 2. **Flow video — full-width edge-to-edge under the hero (new section)** The hero.mp4 / hero.webm pair moves out of the "How it works" section into its own #flow section. No max-w wrapper — it spans the viewport with `w-full aspect-video`, so on a 1080p monitor the video gets the full 1920px width. Adds a subtle radial vignette so the black edges blend into the page chrome. 3. **"How it works" — now lean** Video removed (it's the flow section now). Just the three textual cards as supporting copy. Adds `framer-motion@11.18.2` to apps/web/package.json. Build passes typecheck + Next.js production build with no new warnings; LCP path is untouched since the rotator is client-hydrated after first paint and Framer Motion is tree-shaken to the components we import. Note: visitors with `prefers-reduced-motion: reduce` will still see the video's poster instead of autoplay — Chrome blocks the network fetch entirely for autoplay media when reduced-motion is set. The flow video remains visible for the rest, and the step rotator continues to cycle its content (with instant cross-fade instead of slide+scale). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:05:28 +02:00
{/* Flow video full-width edge-to-edge under the hero. The clip
shows the real flow (prompt server schematic live connection
to Claude Desktop) in three smooth phases. autoplay-muted-loop +
playsInline satisfies every mobile browser autoplay policy; the
`poster` carries first paint while the video decodes. */}
<section
id="flow"
className="relative w-full overflow-hidden border-b border-[--color-border] bg-black"
>
<div className="relative aspect-video w-full">
<video
autoPlay
muted
loop
playsInline
preload="auto"
poster="/videos/hero-poster.jpg"
className="size-full object-cover"
aria-label="Animation: a prompt becomes a live MCP server and connects to Claude Desktop"
>
<source src="/videos/hero.webm" type="video/webm" />
<source src="/videos/hero.mp4" type="video/mp4" />
</video>
{/* Subtle vignette to integrate edges into the rest of the page */}
<div
aria-hidden
className="pointer-events-none absolute inset-0"
style={{
background:
'radial-gradient(ellipse at center, transparent 60%, rgba(10,10,11,0.55) 100%)',
}}
/>
</div>
</section>
{/* How it works */}
<section id="how" className="border-b border-[--color-border] py-14 sm:py-20">
<div className="mx-auto max-w-6xl px-6">
feat(web): Remotion hero video — Section 2 (prompt → server → connect) New @bmm/video workspace at remotion/. Renders an 8s 1920×1080 H.264 + WebM + JPG poster sequence that visualises the three-step "How it works" pitch literally: - Beat 1 (0-2s): "Search our Notion workspace" word-by-word entrance with spring-in from below + brief indigo under-glow + monospace prompt.txt label. Blinking cursor bridges the loop seam. - Beat 2 (2-5s): each prompt word detonates into ~9 particles per word; particles drift, then magnetically converge onto target slots along a server schematic that strokes itself on. Scan-line sweep + corner labels (mcp-notion, OAuth 2.1, search_pages, get_page_content) sell that this is a real artefact, not a placeholder. - Beat 3 (5-8s): Claude Desktop client panel slides in from the right; a Bézier wire animates between server and client; three data-packet dots travel along the wire; 200-OK tag pops; green live-dot pulses on the server. Last 12 frames fade to black so frame 239 ≈ frame 0 and browser <video loop> has no visible seam. Brand palette is hard-coded in lib/colors.ts to match globals.css — keeps the Remotion bundle self-contained (no Tailwind import needed). springIn / softSpring / clampLerp / rand helpers in lib/easings.ts power the motion vocabulary. Concurrency=1 + yuv420p in the config gives a deterministic render that plays on every <video> tag. File sizes: hero.mp4 449 KB, hero.webm 258 KB, hero-poster.jpg 33 KB — all well under the 3 MB / 250 KB ceilings. Section 2 ("How it works") now opens with the video in a border-bordered aspect-video panel between the heading and the three existing cards. autoPlay+muted+loop+playsInline satisfies every mobile autoplay policy; motion-reduce:hidden swaps in the static poster for prefers-reduced-motion users. Scripts: - pnpm --filter @bmm/video render:all (mp4 + webm + poster) - pnpm --filter @bmm/video to-web (copy to apps/web/public/videos/) - pnpm --filter @bmm/video build (both, end-to-end) `to-web` is the script name because `publish` collides with pnpm's built-in npm-publish command which refused to run with an unclean tree. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 10:57:08 +02:00
<div className="mb-10 max-w-2xl">
<h2 className="text-[28px] font-semibold tracking-tight">How it works</h2>
<p className="mt-2 text-[14px] text-[--color-fg-muted]">
Three steps. No JSON to write, no Docker to manage.
</p>
</div>
feat(web): Remotion hero video — Section 2 (prompt → server → connect) New @bmm/video workspace at remotion/. Renders an 8s 1920×1080 H.264 + WebM + JPG poster sequence that visualises the three-step "How it works" pitch literally: - Beat 1 (0-2s): "Search our Notion workspace" word-by-word entrance with spring-in from below + brief indigo under-glow + monospace prompt.txt label. Blinking cursor bridges the loop seam. - Beat 2 (2-5s): each prompt word detonates into ~9 particles per word; particles drift, then magnetically converge onto target slots along a server schematic that strokes itself on. Scan-line sweep + corner labels (mcp-notion, OAuth 2.1, search_pages, get_page_content) sell that this is a real artefact, not a placeholder. - Beat 3 (5-8s): Claude Desktop client panel slides in from the right; a Bézier wire animates between server and client; three data-packet dots travel along the wire; 200-OK tag pops; green live-dot pulses on the server. Last 12 frames fade to black so frame 239 ≈ frame 0 and browser <video loop> has no visible seam. Brand palette is hard-coded in lib/colors.ts to match globals.css — keeps the Remotion bundle self-contained (no Tailwind import needed). springIn / softSpring / clampLerp / rand helpers in lib/easings.ts power the motion vocabulary. Concurrency=1 + yuv420p in the config gives a deterministic render that plays on every <video> tag. File sizes: hero.mp4 449 KB, hero.webm 258 KB, hero-poster.jpg 33 KB — all well under the 3 MB / 250 KB ceilings. Section 2 ("How it works") now opens with the video in a border-bordered aspect-video panel between the heading and the three existing cards. autoPlay+muted+loop+playsInline satisfies every mobile autoplay policy; motion-reduce:hidden swaps in the static poster for prefers-reduced-motion users. Scripts: - pnpm --filter @bmm/video render:all (mp4 + webm + poster) - pnpm --filter @bmm/video to-web (copy to apps/web/public/videos/) - pnpm --filter @bmm/video build (both, end-to-end) `to-web` is the script name because `publish` collides with pnpm's built-in npm-publish command which refused to run with an unclean tree. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 10:57:08 +02:00
feat(web): hero redesign — cycling step rotator + full-width video section Restructures the landing page above-the-fold into two distinct sections: 1. **Hero — left copy + cycling tile, no static stack of three blocks** New `<HeroStepRotator>` (Framer Motion client component) shows ONE tile centred in the column, cycling prompt.txt → build.log → claude_desktop_config.json every 3.5s. Auto-advance pauses on hover and exposes a 3-dot tablist so users can jump to any step. The active dot grows wide with an accent glow. Mouse interaction: spring-smoothed 3D tilt on rotateX/rotateY plus a radial glow that translates toward the cursor — both driven by motion values, so the transforms stay on the GPU compositor instead of re-rendering on every mousemove. `useReducedMotion()` strips the tilt + glow translation and collapses the page transition to an instant cross-fade (the rotation itself still advances — it's content, not decoration). Hero padding tightened (py-12/14/16 vs py-14/20/28) so the video section below is teased above the fold. New scroll cue ("see it run" + animated chevron) sits at the bottom of the hero, anchored to #flow. 2. **Flow video — full-width edge-to-edge under the hero (new section)** The hero.mp4 / hero.webm pair moves out of the "How it works" section into its own #flow section. No max-w wrapper — it spans the viewport with `w-full aspect-video`, so on a 1080p monitor the video gets the full 1920px width. Adds a subtle radial vignette so the black edges blend into the page chrome. 3. **"How it works" — now lean** Video removed (it's the flow section now). Just the three textual cards as supporting copy. Adds `framer-motion@11.18.2` to apps/web/package.json. Build passes typecheck + Next.js production build with no new warnings; LCP path is untouched since the rotator is client-hydrated after first paint and Framer Motion is tree-shaken to the components we import. Note: visitors with `prefers-reduced-motion: reduce` will still see the video's poster instead of autoplay — Chrome blocks the network fetch entirely for autoplay media when reduced-motion is set. The flow video remains visible for the rest, and the step rotator continues to cycle its content (with instant cross-fade instead of slide+scale). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:05:28 +02:00
{/* The same video used to live here; it now has its own
full-width section directly under the hero so it's teased
above the fold and gets edge-to-edge real estate. This
section keeps the three explanatory cards as supporting
copy under the video. */}
<div className="grid gap-6 md:grid-cols-3">
{[
{
n: '01',
t: 'Describe your tool',
d: 'A sentence is enough. List your secrets and which APIs to call.',
},
{
n: '02',
t: 'We generate, check, deploy',
d: 'Claude writes the spec. We render TypeScript, run static checks, build a container, deploy to your subdomain.',
},
{
n: '03',
t: 'Install in your client',
d: 'Copy the snippet into Claude Desktop, Cursor or ChatGPT. OAuth flow on first use.',
},
].map((s) => (
<div key={s.n} className="panel p-5">
<div className="mono text-[11px] tracking-widest text-[--color-fg-subtle]">
{s.n}
</div>
<h3 className="mt-4 text-[15px] font-semibold tracking-tight">{s.t}</h3>
<p className="mt-2 text-[13px] leading-relaxed text-[--color-fg-muted]">{s.d}</p>
</div>
))}
</div>
</div>
</section>
{/* Works with */}
<section className="border-b border-[--color-border] py-12 sm:py-16">
<div className="mx-auto max-w-6xl px-6">
<h2 className="text-center text-[13px] uppercase tracking-[0.18em] text-[--color-fg-subtle]">
Works with the clients you already use
</h2>
<div className="mt-8 flex flex-wrap items-center justify-center gap-x-12 gap-y-4 text-[14px] text-[--color-fg-muted]">
{['Claude Desktop', 'Cursor', 'ChatGPT', 'VS Code Copilot', 'Continue.dev'].map((t) => (
<span key={t} className="inline-flex items-center gap-2">
<span className="size-1.5 rounded-full bg-[--color-fg-subtle]" />
{t}
</span>
))}
</div>
</div>
</section>
{/* Examples */}
<section className="border-b border-[--color-border] py-14 sm:py-20">
<div className="mx-auto max-w-6xl px-6">
<div className="mb-10 max-w-2xl">
<h2 className="text-[28px] font-semibold tracking-tight">
Built for the work you actually have
</h2>
<p className="mt-2 text-[14px] text-[--color-fg-muted]">
Anything with an HTTP API or a database, in minutes.
</p>
</div>
<div className="grid gap-3 md:grid-cols-3">
{EXAMPLES.map((e) => (
<div
key={e.title}
className="panel p-4 transition-colors hover:border-[--color-border-strong]"
>
<div className="text-[13px] font-semibold tracking-tight">{e.title}</div>
<p className="mt-1 text-[12.5px] leading-relaxed text-[--color-fg-muted]">
{e.desc}
</p>
</div>
))}
</div>
</div>
</section>
{/* Marketplace */}
<section className="border-b border-[--color-border] py-14 sm:py-20">
<div className="mx-auto max-w-6xl px-6">
<div className="mb-10 flex flex-wrap items-end justify-between gap-4">
<div className="max-w-2xl">
<h2 className="text-[28px] font-semibold tracking-tight">
Start from a template, ship in seconds
</h2>
<p className="mt-2 text-[14px] text-[--color-fg-muted]">
The marketplace is a library of working MCP servers the community already built.
Fork one to skip the prompt or publish your own and let others build on it.
</p>
</div>
<Link
href="/templates"
className="inline-flex h-9 shrink-0 items-center justify-center rounded-md border border-[--color-border] bg-[--color-bg-elevated] px-4 text-[13px] text-[--color-fg-muted] transition-colors hover:text-[--color-fg]"
>
Browse the marketplace
</Link>
</div>
<div className="grid gap-3 md:grid-cols-3">
{MARKETPLACE_POINTS.map((p) => (
<div key={p.t} className="panel p-5">
<h3 className="text-[15px] font-semibold tracking-tight">{p.t}</h3>
<p className="mt-2 text-[13px] leading-relaxed text-[--color-fg-muted]">{p.d}</p>
</div>
))}
</div>
</div>
</section>
{/* Pricing */}
<section id="pricing" className="border-b border-[--color-border] py-14 sm:py-20">
<div className="mx-auto max-w-6xl px-6">
<div className="mb-10 max-w-2xl">
<h2 className="text-[28px] font-semibold tracking-tight">Pricing</h2>
<p className="mt-2 text-[14px] text-[--color-fg-muted]">
Pay for tool calls, not for boilerplate.
</p>
</div>
<div className="grid gap-3 md:grid-cols-4">
{TIERS.map((t, i) => (
<div
key={t.name}
className={`panel p-5 ${i === 1 ? 'border-[--color-accent]/40' : ''}`}
>
<div className="text-[12px] uppercase tracking-wider text-[--color-fg-subtle]">
{t.name}
</div>
<div className="mt-2 flex items-baseline gap-1">
<span className="text-[26px] font-semibold tracking-tight">{t.price}</span>
<span className="text-[12px] text-[--color-fg-subtle]">{t.tag}</span>
</div>
<ul className="mt-4 space-y-1.5 text-[12.5px] text-[--color-fg-muted]">
{t.features.map((f) => (
<li key={f}> {f}</li>
))}
</ul>
</div>
))}
</div>
</div>
</section>
feat(web): mobile-fit hero tiles + voluminous calmer particle field + FAQ accordion Three coordinated polish items requested: 1. **Hero step-rotator tiles fit mobile without horizontal scroll.** The previous snippets contained a 50+ char `Live at https://notion-x9.mcp.buildmymcpserver.com` URL that overflowed the ~295 px text area on a 375 px viewport. Rewrote all three snippets to be naturally short — same product story, no full URLs. The <pre> drops `overflow-x-auto` and gains `whitespace-pre-wrap break-words` so any token that does exceed the column wraps gracefully instead of forcing a scrollbar. 2. **ParticleHero — more volumetric, slower, steadier at load-in.** The "stuttery / too fast" feedback came from two issues compounding: tiny dots (1.8 px on 256-tier, with 0.42 base alpha) gave the eye too few pixels to track between frames, so individual particles read as snapping rather than drifting; and the simplex-noise drift evolved at 0.08 time-scale with 0.045 velocity, fast enough that frame-to-frame deltas exceeded a tracked particle's diameter. Render uniforms tuned: - `uPointSize` 1.8 → 2.8 (256-tier), 2.4 → 3.6 (128-tier) - `uBaseAlpha` 0.42 → 0.60 Simulation shader tuned: - Drift noise time scale 0.08 → 0.045 (the most impactful single change — particles now move at half the previous speed) - Drift velocity magnitude 0.045 → 0.028 - Ring breathing noise time scale 0.35 → 0.22 - Ring polar-wave time scales 1.2 / 0.7 → 0.7 / 0.42 Net effect: same number of particles (65k) but each individually larger, brighter, and moving more slowly. The cumulative additive bloom is denser without the jitter that read as visual stutter. 3. **FAQ collapsed into a native `<details>` accordion.** Crawlers and screen readers still see every Q+A in the SSR'd HTML — `<details><summary>...</summary><p>answer</p></details>` is the standard semantic pattern for disclosure widgets. Users see one question at a time and expand on demand, which keeps the page from feeling like an endless wall of marketing text below the fold. Container narrowed `max-w-6xl` → `max-w-3xl` for accordion typography (long-form prose reads better single-column). The default WebKit disclosure-triangle marker is suppressed with `list-none` + `[&_summary::-webkit-details-marker]:hidden`, and a `lucide-react` `ChevronDown` icon rotates 180° via `group-open:rotate-180` to indicate state. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:35:03 +02:00
{/* FAQ collapsible accordion using native <details>. Crawlers
and screen readers still see the full Q+A in the HTML; users
see one question at a time and expand on demand. No JS, no
state, semantically correct. `list-none` + the WebKit-marker
pseudo-class suppress the default disclosure triangle so we
can render our own chevron that rotates via `group-open`. */}
<section className="py-14 sm:py-20">
<JsonLd data={faqJsonLd()} />
feat(web): mobile-fit hero tiles + voluminous calmer particle field + FAQ accordion Three coordinated polish items requested: 1. **Hero step-rotator tiles fit mobile without horizontal scroll.** The previous snippets contained a 50+ char `Live at https://notion-x9.mcp.buildmymcpserver.com` URL that overflowed the ~295 px text area on a 375 px viewport. Rewrote all three snippets to be naturally short — same product story, no full URLs. The <pre> drops `overflow-x-auto` and gains `whitespace-pre-wrap break-words` so any token that does exceed the column wraps gracefully instead of forcing a scrollbar. 2. **ParticleHero — more volumetric, slower, steadier at load-in.** The "stuttery / too fast" feedback came from two issues compounding: tiny dots (1.8 px on 256-tier, with 0.42 base alpha) gave the eye too few pixels to track between frames, so individual particles read as snapping rather than drifting; and the simplex-noise drift evolved at 0.08 time-scale with 0.045 velocity, fast enough that frame-to-frame deltas exceeded a tracked particle's diameter. Render uniforms tuned: - `uPointSize` 1.8 → 2.8 (256-tier), 2.4 → 3.6 (128-tier) - `uBaseAlpha` 0.42 → 0.60 Simulation shader tuned: - Drift noise time scale 0.08 → 0.045 (the most impactful single change — particles now move at half the previous speed) - Drift velocity magnitude 0.045 → 0.028 - Ring breathing noise time scale 0.35 → 0.22 - Ring polar-wave time scales 1.2 / 0.7 → 0.7 / 0.42 Net effect: same number of particles (65k) but each individually larger, brighter, and moving more slowly. The cumulative additive bloom is denser without the jitter that read as visual stutter. 3. **FAQ collapsed into a native `<details>` accordion.** Crawlers and screen readers still see every Q+A in the SSR'd HTML — `<details><summary>...</summary><p>answer</p></details>` is the standard semantic pattern for disclosure widgets. Users see one question at a time and expand on demand, which keeps the page from feeling like an endless wall of marketing text below the fold. Container narrowed `max-w-6xl` → `max-w-3xl` for accordion typography (long-form prose reads better single-column). The default WebKit disclosure-triangle marker is suppressed with `list-none` + `[&_summary::-webkit-details-marker]:hidden`, and a `lucide-react` `ChevronDown` icon rotates 180° via `group-open:rotate-180` to indicate state. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:35:03 +02:00
<div className="mx-auto max-w-3xl px-6">
<h2 className="text-[28px] font-semibold tracking-tight">FAQ</h2>
feat(web): mobile-fit hero tiles + voluminous calmer particle field + FAQ accordion Three coordinated polish items requested: 1. **Hero step-rotator tiles fit mobile without horizontal scroll.** The previous snippets contained a 50+ char `Live at https://notion-x9.mcp.buildmymcpserver.com` URL that overflowed the ~295 px text area on a 375 px viewport. Rewrote all three snippets to be naturally short — same product story, no full URLs. The <pre> drops `overflow-x-auto` and gains `whitespace-pre-wrap break-words` so any token that does exceed the column wraps gracefully instead of forcing a scrollbar. 2. **ParticleHero — more volumetric, slower, steadier at load-in.** The "stuttery / too fast" feedback came from two issues compounding: tiny dots (1.8 px on 256-tier, with 0.42 base alpha) gave the eye too few pixels to track between frames, so individual particles read as snapping rather than drifting; and the simplex-noise drift evolved at 0.08 time-scale with 0.045 velocity, fast enough that frame-to-frame deltas exceeded a tracked particle's diameter. Render uniforms tuned: - `uPointSize` 1.8 → 2.8 (256-tier), 2.4 → 3.6 (128-tier) - `uBaseAlpha` 0.42 → 0.60 Simulation shader tuned: - Drift noise time scale 0.08 → 0.045 (the most impactful single change — particles now move at half the previous speed) - Drift velocity magnitude 0.045 → 0.028 - Ring breathing noise time scale 0.35 → 0.22 - Ring polar-wave time scales 1.2 / 0.7 → 0.7 / 0.42 Net effect: same number of particles (65k) but each individually larger, brighter, and moving more slowly. The cumulative additive bloom is denser without the jitter that read as visual stutter. 3. **FAQ collapsed into a native `<details>` accordion.** Crawlers and screen readers still see every Q+A in the SSR'd HTML — `<details><summary>...</summary><p>answer</p></details>` is the standard semantic pattern for disclosure widgets. Users see one question at a time and expand on demand, which keeps the page from feeling like an endless wall of marketing text below the fold. Container narrowed `max-w-6xl` → `max-w-3xl` for accordion typography (long-form prose reads better single-column). The default WebKit disclosure-triangle marker is suppressed with `list-none` + `[&_summary::-webkit-details-marker]:hidden`, and a `lucide-react` `ChevronDown` icon rotates 180° via `group-open:rotate-180` to indicate state. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:35:03 +02:00
<div className="mt-8 border-t border-[--color-border]">
{FAQ.map((f) => (
feat(web): mobile-fit hero tiles + voluminous calmer particle field + FAQ accordion Three coordinated polish items requested: 1. **Hero step-rotator tiles fit mobile without horizontal scroll.** The previous snippets contained a 50+ char `Live at https://notion-x9.mcp.buildmymcpserver.com` URL that overflowed the ~295 px text area on a 375 px viewport. Rewrote all three snippets to be naturally short — same product story, no full URLs. The <pre> drops `overflow-x-auto` and gains `whitespace-pre-wrap break-words` so any token that does exceed the column wraps gracefully instead of forcing a scrollbar. 2. **ParticleHero — more volumetric, slower, steadier at load-in.** The "stuttery / too fast" feedback came from two issues compounding: tiny dots (1.8 px on 256-tier, with 0.42 base alpha) gave the eye too few pixels to track between frames, so individual particles read as snapping rather than drifting; and the simplex-noise drift evolved at 0.08 time-scale with 0.045 velocity, fast enough that frame-to-frame deltas exceeded a tracked particle's diameter. Render uniforms tuned: - `uPointSize` 1.8 → 2.8 (256-tier), 2.4 → 3.6 (128-tier) - `uBaseAlpha` 0.42 → 0.60 Simulation shader tuned: - Drift noise time scale 0.08 → 0.045 (the most impactful single change — particles now move at half the previous speed) - Drift velocity magnitude 0.045 → 0.028 - Ring breathing noise time scale 0.35 → 0.22 - Ring polar-wave time scales 1.2 / 0.7 → 0.7 / 0.42 Net effect: same number of particles (65k) but each individually larger, brighter, and moving more slowly. The cumulative additive bloom is denser without the jitter that read as visual stutter. 3. **FAQ collapsed into a native `<details>` accordion.** Crawlers and screen readers still see every Q+A in the SSR'd HTML — `<details><summary>...</summary><p>answer</p></details>` is the standard semantic pattern for disclosure widgets. Users see one question at a time and expand on demand, which keeps the page from feeling like an endless wall of marketing text below the fold. Container narrowed `max-w-6xl` → `max-w-3xl` for accordion typography (long-form prose reads better single-column). The default WebKit disclosure-triangle marker is suppressed with `list-none` + `[&_summary::-webkit-details-marker]:hidden`, and a `lucide-react` `ChevronDown` icon rotates 180° via `group-open:rotate-180` to indicate state. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 12:35:03 +02:00
<details
key={f.q}
className="group border-b border-[--color-border] [&_summary::-webkit-details-marker]:hidden"
>
<summary className="flex cursor-pointer list-none items-center justify-between gap-4 py-4 text-[14.5px] font-semibold tracking-tight text-[--color-fg] transition-colors hover:text-[--color-accent]">
<span>{f.q}</span>
<ChevronDown
size={16}
className="shrink-0 text-[--color-fg-subtle] transition-transform duration-200 group-open:rotate-180 group-open:text-[--color-accent]"
/>
</summary>
<p className="pb-5 pr-8 text-[13.5px] leading-relaxed text-[--color-fg-muted]">
{f.a}
</p>
</details>
))}
</div>
</div>
</section>
</>
);
}